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Game Developers Choice Awards
Game developers choice awards logo.jpg
Awarded for Outstanding game developers and games
Presented by Game Developers Conference
First awarded March 24, 2001; 20 years ago  (2001-03-24)
Website Official website

The Game Developers Choice Awards are awards annually presented at the Game Developers Conference for outstanding game developers and games.[1] Introduced in 2001, the Game Developers Choice Awards were preceded by the Spotlight Awards, which were presented from 1997 to 1999.[2] Since then, the ceremony for the Independent Games Festival is held just prior to the Choice Awards ceremony.

Winner selection process [edit]

Nominations for games are by made by International Choice Awards Network (ICAN), a group of leading game creators. Votes are then additionally made by editors of Gamasutra.[3] Any video game released in the preceding calendar year, regardless of medium, is eligible to be nominated, though upgrades, expansions, and mission packs are not eligible to be nominated.[3]

The top nominated games are assembled into the list of nominees, typically presented in December, are then voted on by final voting body, made up of ICANs, and editors of Gamasutra.[3] In this final stage of voting, games with the highest votes in a category are the winners.[3]

Winners for Special Awards (Lifetime Achievement, Pioneer, Ambassador) are decided by a "Special Awards Jury", which appears to consist of a variety of 5 people.[4] This group may consider recommendations from ICAN members.[3]

The winners are announced during the Game Developers Conference, which is typically held in March of the calendar year.

GDC related properties are owned by the UBM technology group.

Historical process [edit]

In 2007, gamasutra.com took over management of the awards from the IGDA.[5] An advisory board selected by the editors of gamasutra.com and Game Developer magazine oversees the selection process.

In the past, nominations are accepted from registered gamasutra.com users, confirmed to be game developers, and from the advisory board. Once the nomination process is complete, the advisory board identifies five finalists for each regular category.

The recipients of the Lifetime Achievement, Pioneer (formerly known as First Penguin) and Maverick awards are selected by the advisory board. For the other awards, a vote open to all those who participated in the nomination process chooses a recipient from each category's finalists.[6]

List of winners [edit]

Note: Events held for awards are held early in the following year. Winners are listed first and highlighted in bold.

Game of the Year [edit]

The Game of the Year Award recognizes the overall best game released during the previous calendar year, as interpreted by the members of the Game Developers Conference.

Year Game Genre Platform(s)[a] Developer(s)
2000 The Sims [7] Life simulation Mac OS, Microsoft Windows Maxis
2001 Grand Theft Auto III [8] Action-adventure Microsoft Windows, PlayStation 2 DMA Design
2002 Metroid Prime [9] Action-adventure GameCube Retro Studios
2003 Star Wars: Knights of the Old Republic [10] Role-playing Microsoft Windows, Xbox BioWare
2004 Half-Life 2 [11] First-person shooter Microsoft Windows Valve
2005 Shadow of the Colossus [12] Action-adventure PlayStation 2 Team Ico
2006 Gears of War [13] Third-person shooter Xbox 360 Epic Games
2007 Portal [14] Puzzle-platformer Microsoft Windows, PlayStation 3, Xbox 360 Valve
2008 Fallout 3 [15] Action role-playing Microsoft Windows, PlayStation 3, Xbox 360 Bethesda Game Studios
2009 Uncharted 2: Among Thieves [16] Action-adventure PlayStation 3 Naughty Dog
2010 Red Dead Redemption [17] Action-adventure PlayStation 3, Xbox 360 Rockstar San Diego
2011 The Elder Scrolls V: Skyrim [18] Action role-playing Microsoft Windows, PlayStation 3, Xbox 360 Bethesda Game Studios
2012 Journey [19] Adventure PlayStation 3, Microsoft Windows Thatgamecompany
2013 The Last of Us [20] Action-adventure PlayStation 3 Naughty Dog
2014 Middle-earth: Shadow of Mordor [21] Action-adventure Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One Monolith Productions
2015 The Witcher 3: Wild Hunt [22] Action role-playing Microsoft Windows, PlayStation 4, Xbox One CD Projekt Red
2016 Overwatch [23] First-person shooter Microsoft Windows, PlayStation 4, Xbox One Blizzard Entertainment
2017 The Legend of Zelda: Breath of the Wild [24] Adventure Nintendo Switch, Wii U Nintendo
2018 God of War [25] Action-adventure PlayStation 4 Santa Monica Studio
2019 Untitled Goose Game [26] Puzzle Microsoft Windows, Nintendo Switch House House
2020 Hades [27] action role-playing Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S Supergiant Games

Best Audio [edit]

Best Audio award recognizes the overall excellence of audio in a game, including sound effects, musical composition, sound design and orchestration.

  • 2000: Diablo II
  • 2001: Halo: Combat Evolved
  • 2002: Medal of Honor: Allied Assault
  • 2003: Call of Duty
  • 2004: Halo 2
  • 2005: Guitar Hero
  • 2006: Guitar Hero II
  • 2007: BioShock
  • 2008: Dead Space
  • 2009: Uncharted 2: Among Thieves
  • 2010: Red Dead Redemption
  • 2011: Portal 2
  • 2012: Journey
  • 2013: BioShock Infinite
  • 2014: Alien: Isolation
  • 2015: Crypt of the NecroDancer
  • 2016: Inside [23]
  • 2017: The Legend of Zelda: Breath of the Wild [24]
  • 2018: Celeste [25]
  • 2019: Control [26]
  • 2020:Hades[28]

Best Debut [edit]

The Best Debut Award recognizes the best game from any development studio which released its first publicly available title during the calendar year. This was formerly known as the New Studio of the Year Award. In years prior to 2008, the award was awarded to the studio name, as opposed to the game title.

  • 2000: Valve / Minh Le / Jess Cliffe (for Counter-Strike)
  • 2001: Bohemia Interactive (for Operation Flashpoint: Cold War Crisis)
  • 2002: Retro Studios (for Metroid Prime)
  • 2003: Infinity Ward (for Call of Duty)
  • 2004: Crytek (for Far Cry)
  • 2005: Double Fine Productions (for Psychonauts)
  • 2006: Iron Lore Entertainment (for Titan Quest)
  • 2007: Realtime Worlds / Microsoft Game Studios (for Crackdown)
  • 2008: Media Molecule (for LittleBigPlanet)
  • 2009: Runic Games (for Torchlight)
  • 2010: Mojang (for Minecraft)
  • 2011: Supergiant Games (for Bastion)
  • 2012: Subset Games (for FTL: Faster Than Light)
  • 2013: The Fullbright Company (for Gone Home)
  • 2014: Stoic Studio (for The Banner Saga)
  • 2015: Moon Studios (for Ori and the Blind Forest)
  • 2016: Campo Santo (for Firewatch)[23]
  • 2017: Studio MDHR (for Cuphead)[24]
  • 2018: Mountains (for Florence)[25]
  • 2019: ZA/UM (for Disco Elysium)[26]
  • 2020:Phasmophobia[29]

Best Design [edit]

Best Design award recognizes the overall excellence of design in a game, including gameplay, mechanics, puzzles, play balancing and scenarios.

  • 2000: Deus Ex
  • 2001: Grand Theft Auto III
  • 2002: Battlefield 1942
  • 2003: Prince of Persia: The Sands of Time
  • 2004: Katamari Damacy
  • 2005: Shadow of the Colossus
  • 2006: Wii Sports
  • 2007: Portal
  • 2008: LittleBigPlanet
  • 2009: Batman: Arkham Asylum
  • 2010: Red Dead Redemption
  • 2011: Portal 2
  • 2012: Journey
  • 2013: The Last of Us
  • 2014: Hearthstone: Heroes of Warcraft
  • 2015: Rocket League
  • 2016: Overwatch [23]
  • 2017: The Legend of Zelda: Breath of the Wild [24]
  • 2018: Into the Breach [25]
  • 2019: Baba Is You [26]
  • 2020: Hades[30]

Best Mobile/Handheld Game [edit]

Best Mobile/Handheld Game Award recognizes the overall best game commercially released on any handheld platform.

  • 2007: The Legend of Zelda: Phantom Hourglass
  • 2008: God of War: Chains of Olympus
  • 2009: Scribblenauts
  • 2010: Cut the Rope
  • 2011: Superbrothers: Sword & Sworcery EP
  • 2012: The Room
  • 2013: The Legend of Zelda: A Link Between Worlds
  • 2014: Monument Valley
  • 2015: Her Story
  • 2016: Pokémon Go [23]
  • 2017: Gorogoa [24]
  • 2018: Florence [25]
  • 2019: What the Golf? [26]
  • 2020: Genshin Impact

Innovation Award [edit]

The Innovation Award recognizes games that demonstrate innovation and push the boundaries of games as an expressive medium. Multiple awards per year were given before 2007.

  • 2000: Counter-Strike; Crazy Taxi; Deus Ex; Jet Grind Radio; No One Lives Forever
  • 2001: Black and White; Grand Theft Auto III; ICO; Majestic; Rez
  • 2002: Animal Crossing; Battlefield 1942; Medal of Honor: Allied Assault; The Thing
  • 2003: EyeToy: Play; Viewtiful Joe; WarioWare, Inc.: Mega Microgame$!
  • 2004: Donkey Konga; I Love Bees; Katamari Damacy
  • 2005: Nintendogs; Guitar Hero
  • 2006: Line Rider; ÅŒkami; Wii Sports
  • 2007: Portal
  • 2008: LittleBigPlanet
  • 2009: Scribblenauts
  • 2010: Minecraft [31]
  • 2011: Johann Sebastian Joust [32]
  • 2012: Journey
  • 2013: Papers, Please
  • 2014: Monument Valley
  • 2015: Her Story
  • 2016: No Man's Sky [23]
  • 2017: Gorogoa [24]
  • 2018: Nintendo Labo[25]
  • 2019: Baba Is You [26]
  • 2020: Dreams

Best Narrative [edit]

Best Narrative award recognizes the quality of writing in a game, including story, plot construction, dialogue and branching narratives.

  • 2002: Tom Clancy's Splinter Cell
  • 2003: Star Wars: Knights of the Old Republic
  • 2004: Half-Life 2
  • 2005: Psychonauts
  • 2006: The Legend of Zelda: Twilight Princess
  • 2007: BioShock
  • 2008: Fallout 3
  • 2009: Uncharted 2: Among Thieves
  • 2010: Mass Effect 2
  • 2011: Portal 2
  • 2012: The Walking Dead
  • 2013: The Last of Us
  • 2014: Kentucky Route Zero: Episode 3
  • 2015: Her Story
  • 2016: Firewatch [23]
  • 2017: What Remains of Edith Finch [24]
  • 2018: Return of the Obra Dinn [25]
  • 2019: Disco Elysium [26]
  • 2020: The Last of Us Part II

Best Technology [edit]

Best Technology award recognizes the overall excellence of technology in a game, including graphics programming, artificial intelligence, networking and physics.

  • 2004: Half-Life 2
  • 2005: Nintendogs
  • 2006: Gears of War
  • 2007: Crysis
  • 2008: LittleBigPlanet
  • 2009: Uncharted 2: Among Thieves
  • 2010: Red Dead Redemption
  • 2011: Battlefield 3
  • 2012: Far Cry 3
  • 2013: Grand Theft Auto V
  • 2014: Destiny
  • 2015: The Witcher 3: Wild Hunt
  • 2016: Uncharted 4: A Thief's End [23]
  • 2017: Horizon Zero Dawn [24]
  • 2018: Red Dead Redemption 2 [25]
  • 2019: Control [26]
  • 2020: Microsoft Flight Simulator

Best Visual Art [edit]

Best Visual Art award recognizes the overall excellence of visual art in a game, including animation, modeling, art direction and textures.

  • 2000: Jet Grind Radio
  • 2001: ICO
  • 2002: Kingdom Hearts
  • 2003: The Legend of Zelda: The Wind Waker
  • 2004: World of Warcraft
  • 2005: Shadow of the Colossus
  • 2006: Gears of War
  • 2007: BioShock
  • 2008: Prince of Persia
  • 2009: Uncharted 2: Among Thieves
  • 2010: Limbo
  • 2011: Uncharted 3: Drake's Deception
  • 2012: Journey
  • 2013: BioShock Infinite
  • 2014: Monument Valley
  • 2015: Ori and the Blind Forest
  • 2016: Inside [23]
  • 2017: Cuphead [23]
  • 2018: Gris [25]
  • 2019: Control [26]
  • 2020: Ghost of Tsushima

Best VR/AR Game [edit]

  • 2016: Job Simulator: The 2050 Archives [23]
  • 2017: Superhot VR [23]
  • 2018: Beat Saber [25]
  • 2019: Vader Immortal [26]
  • 2020: Half-Life: Alyx

Special Awards Recipients [edit]

Audience Award [edit]

These awards are voted by the audience for best game of that year.

  • 2012: Dishonored
  • 2013: Kerbal Space Program
  • 2014: Elite: Dangerous
  • 2015: Life Is Strange
  • 2016: Battlefield 1 [23]
  • 2017: Nier: Automata [24]
  • 2018: Beat Saber [25]
  • 2019: Sky: Children of the Light [26]
  • 2020: Ghost of Tsushima

The Pioneer Award [edit]

Known as the First Penguin award until 2007, the Pioneer Award celebrates individuals who developed a breakthrough technology, game concept or gameplay design.

  • 2000: Chip Morningstar and Randy Farmer (creators of LucasArts's Habitat)
  • 2001: Hubert Chardot ("for his risk-taking work on Alone in the Dark")
  • 2002: David Crane, Larry Kaplan, Jim Levy, Alan Miller, Bob Whitehead (founders of Activision)
  • 2003: Masaya Matsuura (founder of NanaOn-Sha, pioneer of music/game integration)
  • 2004: Richard Bartle (co-creator of MUD, ancestor to MMOs)
  • 2005: Don Woods, Will Crowther (creators of the early text game Adventure)
  • 2006: Alexey Pajitnov (creator of Tetris)
  • 2007: Ralph Baer (inventor of the Magnavox Odyssey)
  • 2008: Alex Rigopulos and Eran Egozy (founders of Harmonix)
  • 2009: Gabe Newell (co-founder of Valve)
  • 2010: Yu Suzuki (lead of Sega AM2 development team responsible for several arcade games and the Shenmue series)
  • 2011: Dave Theurer (developer of Missile Command and Tempest)
  • 2012: Steve Russell (creator of Spacewar!)
  • 2013: Brandon Beck and Marc Merrill (creators of Riot Games)[33]
  • 2014: David Braben (founder of Frontier Developments, co-creator of the Elite series)
  • 2015: Markus "Notch" Persson (creator of Minecraft)
  • 2016: Jordan Mechner (creator of Prince of Persia)[23]
  • 2017: None (see below)
  • 2018: Rieko Kodama (graphic artist/director/producer for several Sega titles)[34]
  • 2019: Roberta Williams (co-founder of Sierra On-line and early developer of the adventure game genre)[35]
  • 2020: Tom Fulp (creator of Newgrounds and co-founder of The Behemoth)[36]

GDC had announced their intention to award Nolan Bushnell (co-founder of Atari) the 2017 Pioneer Award.[37] However, after several people asked the GDC to reconsider this in light of documented sexist activities in Bushnell's past in light of the current #MeToo movement, GDC opted to not award the Pioneer Award and instead "will dedicate this year's award to honor the pioneering and unheard voices of the past".[38] [39]

Ambassador Award [edit]

The Ambassador Award is given to individuals within or outside the industry who helped video games "advance to a better place."[40] It replaced the IGDA Award for Community Contribution after 2008.[41]

  • 2007: Jason Della Rocca (former head of International Game Developers Association)
  • 2008: Tommy Tallarico (video game musician and composer)
  • 2009: Jerry Holkins, Mike Krahulik and Robert Khoo (creators and founders of Penny Arcade)
  • 2010: Tim Brengle and Ian Mackenzie (Organizers of the Game Developers Conference volunteer program for 20+ years[42])
  • 2011: Kenneth Doroshow and Paul M. Smith (the lawyers which argued Brown v. Entertainment Merchants Association to the US Supreme Court supporting the video game industry)
  • 2012: Chris Melissinos (developer at Sun Microsystems leading gaming-related Java initiatives)
  • 2013: Anita Sarkeesian (creator of Feminist Frequency)[33]
  • 2014: Brenda Romero (game developer, one of the leads of Romero Games)
  • 2015: Tracy Fullerton (game developer and professor at USC Interactive Media & Games Division)
  • 2016: Mark DeLoura (former editor of Game Developer and served as Senior Advisor for Digital Media for the U.S. Office of Science and Technology Policy)[23]
  • 2017: Rami Ismail (co-founder of Vlambeer, assistance to indie game development)[37]
  • 2018: None given
  • 2019: Kate Edwards (former head of the International Game Developers Association)[43]

Lifetime Achievement Award [edit]

The Lifetime Achievement Award recognizes the achievements of a developer who has impacted games and game development.

  • 2000: Will Wright (Sim games)
  • 2001: Yuji Naka (Sonic the Hedgehog)
  • 2002: Gunpei Yokoi (1941–1997) (Game Boy, Super Mario Land series, Metroid series)
  • 2003: Mark Cerny (Crash Bandicoot and Spyro the Dragon)
  • 2004: Eugene Jarvis (Defender and Robotron: 2084)
  • 2005: Richard Garriott (Ultima)
  • 2006: Shigeru Miyamoto (creator of Mario, Donkey Kong, The Legend of Zelda, Star Fox, F-Zero, and Pikmin)
  • 2007: Sid Meier (Civilization series and many different simulators)
  • 2008: Hideo Kojima (Metal Gear series)
  • 2009: John Carmack (Doom series)
  • 2010: Peter Molyneux (God games)
  • 2011: Warren Spector (Deus Ex, System Shock, Thief: The Dark Project)
  • 2012: Ray Muzyka and Greg Zeschuk (co-founders of BioWare)
  • 2013: Ken Kutaragi ("father" of the PlayStation console line)
  • 2014: Hironobu Sakaguchi (Final Fantasy series)
  • 2015: Todd Howard (Elder Scrolls, Fallout)
  • 2016: Tim Sweeney (founder of Epic Games)[44]
  • 2017: Tim Schafer (developer for LucasArts adventure games, founder of Double Fine)[37]
  • 2018: Amy Hennig (video game writer/director, notably for the Uncharted series)[45]
  • 2020: Laralyn McWilliams, creative director of Free Realms and lead director of Full Spectrum Warrior [36]

Retired awards [edit]

The following award categories have been retired or replaced with a different focus.

Best Downloadable Game [edit]

Best Downloadable Game Award recognizes the overall best game released on console or PC platforms specifically and solely for digital download - with an emphasis on smaller, more 'casual'-friendly titles.

  • 2007: flOw
  • 2008: World of Goo
  • 2009: Flower
  • 2011: Minecraft
  • 2012: Bastion
  • 2013: Journey
  • 2014: Papers, Please

Character Design [edit]

The Character Design award recognizes the overall excellence of non-licensed character design in a game, including originality, character arc and emotional depth.

  • 2004: Half-Life 2
  • 2005: Shadow of the Colossus
  • 2006: ÅŒkami

Excellence in Level Design [edit]

  • 2000: American McGee's Alice
  • 2001: ICO
  • 2002: Metroid Prime

Excellence in Programming [edit]

  • 2000: The Sims
  • 2001: Black and White
  • 2002: Neverwinter Nights
  • 2003: Prince of Persia: The Sands of Time

[edit]

The IGDA Award for Community Contribution recognized developers for significant efforts "building community, sharing knowledge, speaking on behalf of developers and/or contributing to the art form of game development".[41] The Ambassador Award replaced it after 2007.[40]

  • 2000: John Carmack
  • 2001: Jeff Lander
  • 2002: Doug Church (Eidos Interactive)
  • 2003: Ray Muzyka and Greg Zeschuk
  • 2004: Sheri Graner Ray
  • 2005: Chris Hecker
  • 2006: George Sanger

Original Game Character of the Year [edit]

  • 2000: Seaman from Seaman
  • 2001: Daxter from Jak and Daxter: The Precursor Legacy
  • 2002: Sly Cooper from Sly Cooper and the Thievius Raccoonus
  • 2003: HK-47 from Star Wars: Knights of the Old Republic

Maverick Award [edit]

The Maverick Award recognizes the current achievements of a developer who exhibits independence in thought and action while experimenting with alternate/emerging forms of digital games.

  • 2003: Brian Fiete, Jason Kapalka, and John Vechey (PopCap Games)
  • 2004: Matt Adams, Ju Row Farr, and Nick Tandavanitj (Blast Theory)
  • 2005: Mike Dornbrook, Eran Egozy, Greg LoPiccolo, and Alex Rigopulos (Harmonix Music Systems)
  • 2006: Greg Costikyan

[edit]

  • 2009: FarmVille

Game Developers Choice Online Awards [edit]

For its eight iteration in 2010, GDC Austin was rebranded as GDC Online, with a greater focus on MMOs, and social and casual games.[46] The Game Developers Choice Online Awards were also introduced to recognize technical excellence and innovation in online games. In addition to the awards of the competitive categories, special awards were given out to pioneering online games and creators.[47] In 2012 it was announced that GDC Online would be replaced by GDC Next in Los Angeles in 2013, and the awards were subsequently discontinued.[48] [49]

2010 [edit]

The 2010 awards ceremony took place on October 7, 2010. League of Legends by Riot Games led the winners with five awards from six nominations, including the publicly voted Audience Award.[50] Richard Bartle received the Online Game Legend award for his work on the first MUD and the 2003 book Designing Virtual Worlds. The massively multiplayer online role-playing game (MMORPG) Ultima Online was inducted into the GDC Online Awards Hall of Fame for being "a specific online game that has resulted in the long-term advancement of the medium, pioneering major shifts in online game development and games as a whole."[51]

Award Game Publisher
Best Online Technology League of Legends Riot Games
Best Social Network Game Social City Playdom
Best Online Visual Arts League of Legends Riot Games
Best Audio for an Online Game Aion NCSoft
Best Community Relations World of Warcraft Blizzard Entertainment
Best Online Game Design League of Legends Riot Games
Best Live Game Eve Online CCP Games
Best New Online Game League of Legends Riot Games
Audience Award League of Legends Riot Games
Special Awards
Award Recipient
Online Game Legend Award Richard Bartle
GDC Online Awards Hall of Fame Ultima Online (Electronic Arts)

2011 [edit]

The 2011 awards ceremony took place on October 12, 2011. All the awards from the previous year returned, and a new award for Online Innovation was introduced. Minecraft and Rift by Mojang and Trion Worlds respectively took home the most awards, with two each. Kelton Flinn and John Taylor received the special Online Game Legend award as founders of Kesmai and creators of Island of Kesmai and Air Warrior. Additionally, the MMORPG EverQuest was inducted into the GDC Online Awards Hall of Fame.[52]

Award Game Publisher
Best Online Game Design Spiral Knights Three Rings Design/Sega
Best Online Visual Arts DC Universe Online Sony Online Entertainment
Best Community Relations Minecraft Mojang
Best Online Technology Rift Trion Worlds
Best Social Network Game Gardens of Time Playdom
Best Audio for an Online Game Clone Wars Adventures Sony Online Entertainment
Best New Online Game Rift Trion Worlds
Best Live Game Minecraft Mojang
Online Innovation Shadow Cities Grey Area
Audience Award Wizard101 KingsIsle Entertainment
Special Awards
Award Recipient
Online Game Legend Kelton Flinn and John Taylor
GDC Online Awards Hall of Fame EverQuest (Sony Online Entertainment)

2012 [edit]

The 2011 awards ceremony took place on October 10, 2012. Star Wars: The Old Republic, developed by BioWare Austin, became the top winner at four awards, with League of Legends by Riot Games trailing slightly behind at three awards.[53] The Online Game Legend award was given to Raph Koster, developer of previous Hall of Fame inductee Ultima Online as well as Star Wars: Galaxies. MMORPG World of Warcraft was inducted into the GDC Online Awards Hall of Fame.[54]

Award Game Developer
Best Online Game Design Star Wars: The Old Republic BioWare Austin
Best Online Visual Arts Star Wars: The Old Republic BioWare Austin
Best Community Relations League of Legends Riot Games
Best Online Technology Star Wars: The Old Republic BioWare Austin
Best Social Network Game Draw Something OMGPOP/Zynga
Best Audio for an Online Game Diablo III Blizzard Entertainment
Best New Online Game Star Wars: The Old Republic BioWare Austin
Best Live Game League of Legends Riot Games
Online Innovation Journey Thatgamecompany
Audience Award League of Legends Riot Games
Special Awards
Award Recipient
Online Game Legend Raph Koster
GDC Online Awards Hall of Fame World of Warcraft (Blizzard Entertainment)

Notes [edit]

  1. ^ At the time of the award ceremony. Most games were later released on other platforms.

References [edit]

  1. ^ "Game Developers Choice Awards". Retrieved September 13, 2016.
  2. ^ "Archive". Archived from the original on May 29, 2010. Retrieved September 13, 2016.
  3. ^ a b c d e "Game Developers Choice Awards".
  4. ^ "Game Developers Choice Awards".
  5. ^ "Press Release:THE 2008 GAME DEVELOPERS CHOICE AWARDS". December 20, 2007. Retrieved September 13, 2016.
  6. ^ "rules and regulations". Retrieved September 13, 2016.
  7. ^ "Game Developers Choice Awards 2000". gamechoiceawards.com. Retrieved August 27, 2015.
  8. ^ "Game Developers Choice Awards 2001". gamechoiceawards.com. Retrieved August 27, 2015.
  9. ^ "Game Developers Choice Awards 2002". gamechoiceawards.com. Retrieved August 27, 2015.
  10. ^ "Game Developers Choice Awards 2003". gamechoiceawards.com. Retrieved August 27, 2015.
  11. ^ "Game Developers Choice Awards 2004". gamechoiceawards.com. Retrieved August 27, 2015.
  12. ^ "Game Developers Choice Awards 2005". gamechoiceawards.com. Retrieved August 27, 2015.
  13. ^ "Game Developers Choice Awards 2006". gamechoiceawards.com. Retrieved August 27, 2015.
  14. ^ "Game Developers Choice Awards 2007". gamechoiceawards.com. Retrieved August 27, 2015.
  15. ^ "Game Developers Choice Awards 2008". gamechoiceawards.com. Retrieved August 27, 2015.
  16. ^ "Game Developers Choice Awards 2009". gamechoiceawards.com. Retrieved August 27, 2015.
  17. ^ "Game Developers Choice Awards 2010". gamechoiceawards.com. Retrieved August 27, 2015.
  18. ^ "Game Developers Choice Awards 2011". gamechoiceawards.com. Retrieved August 27, 2015.
  19. ^ "Game Developers Choice Awards 2012". gamechoiceawards.com. Retrieved August 27, 2015.
  20. ^ "Game Developers Choice Awards 2013". gamechoiceawards.com. Retrieved August 27, 2015.
  21. ^ "Game Developers Choice Awards 2014". gamechoiceawards.com. Retrieved August 27, 2015.
  22. ^ "Game Developers Choice Awards 2015". gamechoiceawards.com. Retrieved August 27, 2015.
  23. ^ a b c d e f g h i j k l m n o Dornbush, Jonathan (March 1, 2017). "GDC 2017: Overwatch Wins Game of the Year at Game Developers". IGN. Retrieved March 1, 2017.
  24. ^ a b c d e f g h i Chan, Stephanie (March 21, 2018). "The Legend of Zelda: Breath of the Wild is GDC 2018's game of the year". Venture Beat . Retrieved March 21, 2018.
  25. ^ a b c d e f g h i j k Williams, Mike (March 20, 2019). "God of War Wins Another GOTY at 2019 Game Developers Choice Awards". USGamer . Retrieved March 20, 2019.
  26. ^ a b c d e f g h i j k "Untitled Goose Game nabs Game of the Year at the 2020 Game Developers Choice Awards!". Gamasutra. March 18, 2020. Retrieved March 18, 2020.
  27. ^ "Hades wins GDC Game of the Year, Umurangi Generation wins IGF Grand Prize". PcGamer. July 22, 2021. Retrieved August 24, 2021.
  28. ^ GDC, Ghost of Tsushima was the second most awarded game at the 21st; Art, receiving the Best Visual; Awards, Audience. "21st Game Developers Choice Awards: Here are the winners". TechSpot . Retrieved October 29, 2021.
  29. ^ GDC, Ghost of Tsushima was the second most awarded game at the 21st; Art, receiving the Best Visual; Awards, Audience. "21st Game Developers Choice Awards: Here are the winners". TechSpot . Retrieved October 29, 2021.
  30. ^ GDC, Ghost of Tsushima was the second most awarded game at the 21st; Art, receiving the Best Visual; Awards, Audience. "21st Game Developers Choice Awards: Here are the winners". TechSpot . Retrieved October 29, 2021.
  31. ^ https://www.gamechoiceawards.com/archive/gdca_11th.html
  32. ^ https://www.gamechoiceawards.com/archive/gdca_12th.html
  33. ^ a b "Anita Sarkeesian, Riot co-founders win GDCA 2014 Special Awards". www.gamasutra.com. Gamasutra. February 11, 2014. Retrieved February 17, 2014.
  34. ^ "Trailblazing Sega dev Rieko Kodama to be honored with Pioneer Award at GDC 2019!". Gamasutra. January 17, 2019. Retrieved January 17, 2019.
  35. ^ "Adventure game trailblazer Roberta Williams to receive Pioneer Award at GDC 2020". Gamasutra. February 26, 2020. Retrieved February 26, 2020.
  36. ^ a b Koch, Cameron (July 1, 2021). "GDC To Honor Newgrounds Founder Tom Fulp And Industry Veteran Laralyn McWilliams At 21st Annual Awards". GameSpot . Retrieved July 1, 2021.
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External links [edit]

  • Official website

Game With The Best Character Design

Source: https://en.wikipedia.org/wiki/Game_Developers_Choice_Awards

Posted by: abramsonmessled.blogspot.com

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